c# - Xcode unity plugin error: "Undefined symbols for architecture armv7" -


today headache, hope can me:

context: simple ios app need 1 method implemented unity-xcode plugin. (http://docs.unity3d.com/manual/pluginsforios.html)

more details xcode: 5.1.1 unity: 4.5.1f3

i tried simple plugin unity-xcode, when run project (xcode), error appear:

undefined symbols architecture armv7: "__savepicture", referenced from: registermonomodules() in registermonomodules.o ld: symbol(s) not found architecture armv7 clang: error: linker command failed exit code 1 (use -v see invocation) 

important mention when run project without plugin-stuff, fine, app runs in ipad without problems.

i generate ".h" , ".m" , add files classes folder in generated xcode project, it´s simple call method in c# code:

[dllimport ("__internal")] private static extern void _savepicture(string nom); 

can me? tried different settings since unity, hope make work , doesn't happen.

related topic: http://forum.unity3d.com/threads/undefined-symbols-for-architecture-armv7-help.198242/


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