c# - Xcode unity plugin error: "Undefined symbols for architecture armv7" -
today headache, hope can me:
context: simple ios app need 1 method implemented unity-xcode plugin. (http://docs.unity3d.com/manual/pluginsforios.html)
more details xcode: 5.1.1 unity: 4.5.1f3
i tried simple plugin unity-xcode, when run project (xcode), error appear:
undefined symbols architecture armv7: "__savepicture", referenced from: registermonomodules() in registermonomodules.o ld: symbol(s) not found architecture armv7 clang: error: linker command failed exit code 1 (use -v see invocation)
important mention when run project without plugin-stuff, fine, app runs in ipad without problems.
i generate ".h" , ".m" , add files classes folder in generated xcode project, it´s simple call method in c# code:
[dllimport ("__internal")] private static extern void _savepicture(string nom);
can me? tried different settings since unity, hope make work , doesn't happen.
related topic: http://forum.unity3d.com/threads/undefined-symbols-for-architecture-armv7-help.198242/
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